2 Commits (1a5ff9b64bc1a8b4044df5bfbab7b10cf4522de0)

Author SHA1 Message Date
Nico de Poel 548b72aed1 Minor bits: 5 years ago
Nico de Poel 264848f832 Integrated FMOD (just Core, not Studio) into the Unity project and initialize it through a new AudioManager. The FMOD Core system handle is shared between Unity and Quake, so that both may produce sound through the same audio device. 5 years ago