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Nico de Poel 1a5ff9b64b Send normal logs to Unity again, but for the Update loop collect all logs and flush the contents only once per frame 5 years ago
Assets Send normal logs to Unity again, but for the Update loop collect all logs and flush the contents only once per frame 5 years ago
Packages Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
ProjectSettings Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
engine Initialize FMOD pointers to NULL, so that the validation checks will also work correctly in Release builds 5 years ago
.gitignore Ignore more files and directories 5 years ago