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2 Commits (a8defed5de271c487cae25f71cbdf74d3564ff06)

Author SHA1 Message Date
Nico de Poel a8defed5de Allow game and viewmodel layers to be specified at the level of each UniQuake instance. This will allow multiple instances of the game to run side-by-side with each their own rendering layers.
5 years ago
Nico de Poel 4adc71eca8 Added layer masks to separate game and view model, and added a secondary overlay camera to render the view model separately after the main pass. Fixes gun view model clipping into walls.
5 years ago
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