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Nico de Poel 06881c8036 Fixed compiler warning related to implicit pointer type conversion 5 years ago
Assets Use ref when passing structs by pointer through P/Invoke. This fixes positions and angles not being updated correctly in 32-bit builds. This was not a problem in 64-bit mode (probably because an entire vec3_t fits into a single register and the call is optimized as such) but it is in 32-bit mode. 5 years ago
Packages Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago
ProjectSettings Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago
engine Fixed compiler warning related to implicit pointer type conversion 5 years ago
.gitignore Added more cruft to the ignore list 5 years ago