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Nico de Poel 13df268ecf Implemented sound effect delay in the situation where multiple instances of the same sound are started on a single frame 5 years ago
Assets Set channels with 0 volume to automatically become virtual. This greatly reduces the number of real channels that are being used. 5 years ago
Packages Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
ProjectSettings Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
engine Implemented sound effect delay in the situation where multiple instances of the same sound are started on a single frame 5 years ago
.gitignore Ignore more files and directories 5 years ago