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268 Commits
3 Branches
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73 MiB
C 85.1%
C# 10.9%
C++ 2.9%
HTML 0.6%
Objective-C 0.2%
 
 
 
 
 
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uniquake/Assets/Rendering
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Nico de Poel 182760038d
Merge branch 'master' into console
# Conflicts:
#	Packages/manifest.json
4 years ago
..
QuakeRenderPipeline.asset Upgraded project to Unity 2021.3 LTS, including upgrade of URP package to version 12.1 4 years ago
QuakeRenderPipeline.asset.meta Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
QuakeRenderPipeline_Renderer.asset Upgraded project to Unity 2021.3 LTS, including upgrade of URP package to version 12.1 4 years ago
QuakeRenderPipeline_Renderer.asset.meta Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
QuakeShaderVariants.shadervariants Added URP Unlit shader to shader variants collection 5 years ago
QuakeShaderVariants.shadervariants.meta - Added the option to shut down a UniQuake instance from outside of Quake itself. Useful for when Quake is running headless. 5 years ago
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