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uniquake/engine/FMOD
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Nico de Poel 1a1c219bf6
Removed frame number stuff from SetEntityModel since it's not producing the correct values. Correctly detect non-world brush models and sprites, although they're not implemented yet.
5 years ago
..
inc Added FMOD Core library to the engine project 5 years ago
lib Added FMOD Core library to the engine project 5 years ago
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