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231 Commits
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73 MiB
C 85.1%
C# 10.9%
C++ 2.9%
HTML 0.6%
Objective-C 0.2%
 
 
 
 
 
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uniquake/Assets/Plugins/windows/x86
History
Nico de Poel 1e948a2dd3
Marshal animation frame names as bytes and manually decode them using QuakeTextMarshaler. Fixes invalid byte sequence exception upon loading QRally.
4 years ago
..
SDL2.dll Added SDL2 libraries required by QuakeSpasm (for now) 5 years ago
SDL2.dll.meta Added SDL2 libraries required by QuakeSpasm (for now) 5 years ago
fmod.dll Updated FMOD to version 2.02.06 4 years ago
fmod.dll.meta Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmodL.dll Updated FMOD to version 2.02.06 4 years ago
fmodL.dll.meta Updated FMOD to version 2.01.11 (latest stable) 5 years ago
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