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Nico de Poel 1e948a2dd3 Marshal animation frame names as bytes and manually decode them using QuakeTextMarshaler. Fixes invalid byte sequence exception upon loading QRally. 4 years ago
Assets Marshal animation frame names as bytes and manually decode them using QuakeTextMarshaler. Fixes invalid byte sequence exception upon loading QRally. 4 years ago
Packages Upgraded project to Unity 2021.3 LTS, including upgrade of URP package to version 12.1 4 years ago
ProjectSettings Upgraded project to Unity 2021.3 LTS, including upgrade of URP package to version 12.1 4 years ago
engine Fixed engine initialization of FMOD to work with the latest version 4 years ago
.gitignore Changed speed modifier for core part of rocket explosion to a curve, which looks better 5 years ago