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C 85.1%
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uniquake/engine/Windows
History
Nico de Poel 2c6f5bed1c
Destroy game assets when the game is shut down. We can still inspect assets in-editor by using the Pause function.
5 years ago
..
SDL2 Added SDL2 library files that were previously ignored 5 years ago
VisualStudio Renamed stub_vidgl to vid_uniquake because it contains more than just some stubs (and will get more things added in the future) 5 years ago
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