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uniquake/Assets
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Nico de Poel 38840fa7c3
Reorganized callbacks so that the function pointers and the containing class are all pinned, which makes them safe to store inside the DLL and reuse them on subsequent update calls.
5 years ago
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Scenes Added Unity code to interop with Quake DLL and test initialization from a Unity scene. 5 years ago
Scripts Reorganized callbacks so that the function pointers and the containing class are all pinned, which makes them safe to store inside the DLL and reuse them on subsequent update calls. 5 years ago
Scenes.meta First commit of an empty Unity project with some basic setup: 5 years ago
Scripts.meta Added Unity code to interop with Quake DLL and test initialization from a Unity scene. 5 years ago
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