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uniquake/engine/FMOD
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Nico de Poel 3de63008b7
Further cleaned up BrushModel code and moved creation of debug game objects into RenderModule, where the models can be linked to their textures now as well. The result: properly textured maps are being rendered!
5 years ago
..
inc Added FMOD Core library to the engine project 5 years ago
lib Added FMOD Core library to the engine project 5 years ago
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