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uniquake/engine/Windows/SDL2/lib
History
Nico de Poel 604cc15eaf
Replaced the OpenGL headers in portable mode with bog standard ones taken from the Mesa3D project. This removes the last dependencies on SDL code and will help in the pursuit of true portability.
5 years ago
..
SDL2.dll Added SDL2 library files that were previously ignored 5 years ago
SDL2.lib Added SDL2 library files that were previously ignored 5 years ago
SDL2main.lib Added SDL2 library files that were previously ignored 5 years ago
libSDL2.dll.a Replaced UQE-based engine code with a modified QuakeSpasm, stripping out all music codecs (obviously losing music playback capability but that'll be re-added later), and compiling to a DLL with the UniQuake integration code added in. 5 years ago
libSDL2main.a Replaced UQE-based engine code with a modified QuakeSpasm, stripping out all music codecs (obviously losing music playback capability but that'll be re-added later), and compiling to a DLL with the UniQuake integration code added in. 5 years ago
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