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18 lines
510 B
18 lines
510 B
using UnityEngine;
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public partial class RenderModule
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{
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private readonly UniQuake uq;
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public RenderModule(UniQuake uniQuake)
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{
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uq = uniQuake;
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BuildCallbacks();
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}
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private int UploadAliasModel(string name, QAliasHeader header, QTriVertex[][] poseVertices, QTriangle[] triangles, QSTVert[] stVertices)
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{
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Debug.Log($"Alias model '{name}' with {header.numVerts} vertices, {header.numTriangles} triangles, {header.numFrames} frame(s)");
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return 1;
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}
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}
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