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Nico de Poel 75b9427296 Fixed compatibility issues with Scourge Done Slick: 5 years ago
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gl_uniquake.c Replaced UQE-based engine code with a modified QuakeSpasm, stripping out all music codecs (obviously losing music playback capability but that'll be re-added later), and compiling to a DLL with the UniQuake integration code added in. 5 years ago
sys_uniquake.c Resolved compiler errors related to disabling SDL. Now we've just got a ton of linker errors to deal with... 5 years ago
uniquake.c Added a build configuration which will only include portable code, i.e. no dependencies on SDL, OpenGL or native Windows libraries 5 years ago
uniquake.h Replaced UQE-based engine code with a modified QuakeSpasm, stripping out all music codecs (obviously losing music playback capability but that'll be re-added later), and compiling to a DLL with the UniQuake integration code added in. 5 years ago