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Nico de Poel 79b8f0d221 Added Unity code to interop with Quake DLL and test initialization from a Unity scene. 5 years ago
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cpp.hint First steps to get a custom DLL built in Debug mode with all of the relevent Quake engine code embedded 5 years ago
dllmain.cpp First steps to get a custom DLL built in Debug mode with all of the relevent Quake engine code embedded 5 years ago
framework.h First steps to get a custom DLL built in Debug mode with all of the relevent Quake engine code embedded 5 years ago
pch.cpp First steps to get a custom DLL built in Debug mode with all of the relevent Quake engine code embedded 5 years ago
pch.h First steps to get a custom DLL built in Debug mode with all of the relevent Quake engine code embedded 5 years ago
uniquake.c Implemented minimum system functionality to initialize Quake from inside a DLL 5 years ago
uniquake.h Implemented minimum system functionality to initialize Quake from inside a DLL 5 years ago
uniquake.vcxproj Implemented minimum system functionality to initialize Quake from inside a DLL 5 years ago
uniquake.vcxproj.filters Implemented minimum system functionality to initialize Quake from inside a DLL 5 years ago