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Nico de Poel a2e16eaf89 Fixed division by zero caused by uninitialized vid struct 5 years ago
Assets First setup to upload brush models (specifically: the world model) from Quake to Unity. Updated the QWorld class to include the fields added by QuakeSpasm. 5 years ago
Packages Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
ProjectSettings Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
engine Fixed division by zero caused by uninitialized vid struct 5 years ago
.gitignore Ignore more files and directories 5 years ago