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Nico de Poel b5334fcbe4 Added FMOD libraries for PS4 with the correct version and including the static stub libraries this time. Updated the engine project to link against these libraries. 5 years ago
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AudioManager.asset First commit of an empty Unity project with some basic setup: 5 years ago
ClusterInputManager.asset First commit of an empty Unity project with some basic setup: 5 years ago
DynamicsManager.asset First commit of an empty Unity project with some basic setup: 5 years ago
EditorBuildSettings.asset First commit of an empty Unity project with some basic setup: 5 years ago
EditorSettings.asset First commit of an empty Unity project with some basic setup: 5 years ago
GraphicsSettings.asset - Added the option to shut down a UniQuake instance from outside of Quake itself. Useful for when Quake is running headless. 5 years ago
InputManager.asset Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
NavMeshAreas.asset First commit of an empty Unity project with some basic setup: 5 years ago
PS5Settings.json First commit of an empty Unity project with some basic setup: 5 years ago
PackageManagerSettings.asset First commit of an empty Unity project with some basic setup: 5 years ago
Physics2DSettings.asset First commit of an empty Unity project with some basic setup: 5 years ago
PresetManager.asset First commit of an empty Unity project with some basic setup: 5 years ago
ProjectSettings.asset Added a mock FMOD project to produce the stub static libraries that we need to link against. UniQuake native library now compiles for PS4, and with a few tweaks to the Unity code it now actually runs on a PS4 devkit as well! 5 years ago
ProjectVersion.txt Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago
QualitySettings.asset Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago
TagManager.asset Added layer masks to separate game and view model, and added a secondary overlay camera to render the view model separately after the main pass. Fixes gun view model clipping into walls. 5 years ago
TimeManager.asset First commit of an empty Unity project with some basic setup: 5 years ago
URPProjectSettings.asset Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
UnityConnectSettings.asset Updated project to Unity 2020.3.14 and fixed some minor issues after upgrade 5 years ago
VFXManager.asset First commit of an empty Unity project with some basic setup: 5 years ago
VersionControlSettings.asset First commit of an empty Unity project with some basic setup: 5 years ago
XRSettings.asset First commit of an empty Unity project with some basic setup: 5 years ago