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Nico de Poel c14faf2666
Dynamically create either MeshRenderer/MeshFilter or SkinnedMeshRenderer based on whether the model being assigned is animated or not. Gets rid of warnings on un-animated SkinnedMeshRenderers, and removes unnecessary components on brush model entities.
5 years ago
..
manifest.json Updated project to Unity 2020.3.7 5 years ago
packages-lock.json Updated project to Unity 2020.3.7 5 years ago
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