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Nico de Poel d73d86ce11 Keep hold of surface flag when converting brush model surfaces, and use this to identify liquid surfaces during material creation. Liquids now have their own material with the option to apply alpha blending depending on the type of liquid. 5 years ago
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inc Added FMOD Core library to the engine project 5 years ago
lib Added FMOD Core library to the engine project 5 years ago