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Nico de Poel dec2be66c6 Keep track of already duplicated vertices and reuse those for triangles that need them. Fixes vertex counts being way too high because seam vertices would get duplicated multiple times. 5 years ago
Assets Keep track of already duplicated vertices and reuse those for triangles that need them. Fixes vertex counts being way too high because seam vertices would get duplicated multiple times. 5 years ago
Packages Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
ProjectSettings Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
engine Some cleanup 5 years ago
.gitignore Ignore more files and directories 5 years ago