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63 Commits
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73 MiB
C 85.1%
C# 10.9%
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HTML 0.6%
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uniquake/Assets/Rendering
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Nico de Poel dedad3b4e4
Use channel's 3D level to handle sounds from the view entity. Fixes player sounds still panning left and right, and simplifies attenuation code.
5 years ago
..
QuakeRenderPipeline.asset Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
QuakeRenderPipeline.asset.meta Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
QuakeRenderPipeline_Renderer.asset Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
QuakeRenderPipeline_Renderer.asset.meta Added Universal Rendering Pipeline (URP) to the Unity project 5 years ago
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