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uniquake/engine/Windows
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Nico de Poel e928833f5e
Implemented proper looping of sounds based on cue information from the WAV file header. Also modified Delay function so that it is unaffected by differences in sample rate between the input file and FMOD's mixer.
5 years ago
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SDL2 Added SDL2 library files that were previously ignored 5 years ago
VisualStudio Rewrote the BGM system using FMOD, making the whole codec system rather obsolete 5 years ago
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