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uniquake/engine/FMOD/inc
History
Nico de Poel ecdc9d1f0e
Disabled mipmapping on particle sprite so that it gets a very sharp and defined look, similar to QuakeSpasm.
5 years ago
..
fmod.cs Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod.h Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod.hpp Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod_codec.h Added FMOD Core library to the engine project 5 years ago
fmod_common.h Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod_dsp.cs Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod_dsp.h Added FMOD Core library to the engine project 5 years ago
fmod_dsp_effects.h Updated FMOD to version 2.01.11 (latest stable) 5 years ago
fmod_errors.cs Added FMOD Core library to the engine project 5 years ago
fmod_errors.h Added FMOD Core library to the engine project 5 years ago
fmod_output.h Updated FMOD to version 2.01.11 (latest stable) 5 years ago
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