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Nico de Poel eefef2097e Implemented split tracer trails for e.g. Scrag projectiles using Unity's radial velocity. Probably the least accurate particle effect recreation so far, but this one is very tricky to accurately emulate as it is in Quake. 5 years ago
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BlobExplosion.prefab Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
BlobExplosion.prefab.meta Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
LavaSplash.prefab Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
LavaSplash.prefab.meta Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
Particle.png Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
Particle.png.meta Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
ParticleEffect.prefab Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
ParticleEffect.prefab.meta Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
ParticleExplosion.prefab Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
ParticleExplosion.prefab.meta Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
ParticleTrail.prefab First version of particle trail, supporting rocket trail, smoke trail and blood trail. 5 years ago
ParticleTrail.prefab.meta First version of particle trail, supporting rocket trail, smoke trail and blood trail. 5 years ago
RogueExplosion.prefab Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
RogueExplosion.prefab.meta Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
RoundParticle.mat Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
RoundParticle.mat.meta Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
SquareParticle.mat Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
SquareParticle.mat.meta Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
TeleportSplash.prefab Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago
TeleportSplash.prefab.meta Renamed style files and directories, now that the structure has crystallized somewhat 5 years ago