Home Explore Help
Sign In
ndepoel
/
uniquake
1
0
Fork 0
Code Issues Pull Requests Projects Releases Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
177 Commits
3 Branches
0 Tags
73 MiB
C 85.1%
C# 10.9%
C++ 2.9%
HTML 0.6%
Objective-C 0.2%
 
 
 
 
 
Tree: f2cea2847d
console
master
readme
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'f2cea2847d'
${ noResults }
uniquake/engine/Windows
History
Nico de Poel f2cea2847d
Allow console test scene to control the base game that is being used
5 years ago
..
SDL2 Added SDL2 library files that were previously ignored 5 years ago
VisualStudio Added a mock FMOD project to produce the stub static libraries that we need to link against. UniQuake native library now compiles for PS4, and with a few tweaks to the Unity code it now actually runs on a PS4 devkit as well! 5 years ago
Powered by Gitea Version: 1.14.1 Page: 90ms Template: 13ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil Português de Portugal polski български italiano suomi Türkçe čeština српски svenska 한국어
Licenses API Website Go1.16.3