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uniquake/engine/FMOD/lib/x86
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Nico de Poel fc051df6da
Added support for point sampling and affine texturing to the custom Quake shader, both of which can be enabled/disabled through the visual style. Also changes all of the keywords into multi_compile, so they aren't stripped during builds (all of these are controlled through code).
5 years ago
..
fmod.dll Added FMOD Core library to the engine project 5 years ago
fmodL.dll Added FMOD Core library to the engine project 5 years ago
fmodL_vc.lib Added FMOD Core library to the engine project 5 years ago
fmod_vc.lib Added FMOD Core library to the engine project 5 years ago
libfmod.a Added FMOD Core library to the engine project 5 years ago
libfmodL.a Added FMOD Core library to the engine project 5 years ago
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