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Needed to add two spaces to get the correct line endings

fsr3.1
Nico de Poel 2 years ago
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32b0c565ae
  1. 4
      README.md

4
README.md

@ -171,8 +171,8 @@ Dynamic resolution works really well in combination with FSR3 Upscaler. Any run-
- Texture mipmap bias adjustment is not working on MacOS Metal.
This causes blurry textures as the internal render resolution is lowered. This is a Unity issue of some sort.
Workaround: no known workaround yet.
- Using FP16 mode on Xbox with GDK October 2023 or later causes random jittering artifacts.
This seems to be a shader compilation issue introduced by this GDK update.
- Using FP16 mode on Xbox with GDK October 2023 or later causes random jittering artifacts.
This seems to be a shader compilation issue introduced by this GDK update.
Workaround: disable FP16 on Xbox consoles.
## Details on implementation

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