Browse Source

Updated PPV2 sample scene to use the FSR3 anti-aliasing method from the actual PPV2 package, instead of the not-recommended image effect wrapper method.

fsr3.1
Nico de Poel 2 years ago
parent
commit
8f2e30b2bb
  1. 74
      Assets/Scenes/SampleScenePPV2.unity

74
Assets/Scenes/SampleScenePPV2.unity

@ -228,10 +228,8 @@ GameObject:
- component: {fileID: 963194228} - component: {fileID: 963194228}
- component: {fileID: 963194227} - component: {fileID: 963194227}
- component: {fileID: 963194226} - component: {fileID: 963194226}
- component: {fileID: 963194234}
- component: {fileID: 963194232} - component: {fileID: 963194232}
- component: {fileID: 963194233} - component: {fileID: 963194233}
- component: {fileID: 963194229}
m_Layer: 6 m_Layer: 6
m_Name: Main Camera m_Name: Main Camera
m_TagString: MainCamera m_TagString: MainCamera
@ -305,40 +303,6 @@ Transform:
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 9.931, y: 109.145, z: 0} m_LocalEulerAnglesHint: {x: 9.931, y: 109.145, z: 0}
--- !u!114 &963194229
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 955cb66a9ecc20441a7e32934c9b4690, type: 3}
m_Name:
m_EditorClassIdentifier:
qualityMode: 2
performSharpenPass: 1
sharpness: 0.8
enableFP16: 0
enableAutoExposure: 1
preExposure: 1
exposure: {fileID: 0}
reactiveMask: {fileID: 0}
transparencyAndCompositionMask: {fileID: 0}
autoGenerateReactiveMask: 1
generateReactiveParameters:
scale: 0.5
cutoffThreshold: 0.2
binaryValue: 0.9
flags: 13
autoGenerateTransparencyAndComposition: 0
generateTransparencyAndCompositionParameters:
autoTcThreshold: 0.05
autoTcScale: 1
autoReactiveScale: 5
autoReactiveMax: 0.9
assets: {fileID: 11400000, guid: 4151befafd86e8740ab09463b4f1bdbb, type: 2}
--- !u!114 &963194232 --- !u!114 &963194232
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -357,12 +321,35 @@ MonoBehaviour:
m_Bits: 64 m_Bits: 64
stopNaNPropagation: 0 stopNaNPropagation: 0
finalBlitToCameraTarget: 0 finalBlitToCameraTarget: 0
antialiasingMode: 0
antialiasingMode: 4
temporalAntialiasing: temporalAntialiasing:
jitterSpread: 0.75 jitterSpread: 0.75
sharpness: 0.25 sharpness: 0.25
stationaryBlending: 0.95 stationaryBlending: 0.95
motionBlending: 0.85 motionBlending: 0.85
superResolution:
qualityMode: 2
performSharpenPass: 1
sharpness: 0.8
enableFP16: 0
exposureSource: 1
preExposure: 1
exposure: {fileID: 0}
enableDebugView: 0
reactiveMask: {fileID: 0}
transparencyAndCompositionMask: {fileID: 0}
autoGenerateReactiveMask: 1
generateReactiveParameters:
scale: 0.5
cutoffThreshold: 0.2
binaryValue: 0.9
flags: 13
autoGenerateTransparencyAndComposition: 0
generateTransparencyAndCompositionParameters:
autoTcThreshold: 0.05
autoTcScale: 1
autoReactiveScale: 5
autoReactiveMax: 0.9
subpixelMorphologicalAntialiasing: subpixelMorphologicalAntialiasing:
quality: 2 quality: 2
fastApproximateAntialiasing: fastApproximateAntialiasing:
@ -397,6 +384,7 @@ MonoBehaviour:
m_ShowCustomSorter: 0 m_ShowCustomSorter: 0
breakBeforeColorGrading: 0 breakBeforeColorGrading: 0
m_BeforeTransparentBundles: [] m_BeforeTransparentBundles: []
m_BeforeUpscalingBundles: []
m_BeforeStackBundles: [] m_BeforeStackBundles: []
m_AfterStackBundles: [] m_AfterStackBundles: []
--- !u!114 &963194233 --- !u!114 &963194233
@ -416,18 +404,6 @@ MonoBehaviour:
blendDistance: 0 blendDistance: 0
weight: 1 weight: 1
priority: 1 priority: 1
--- !u!114 &963194234
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 56db3edb28006274aab71644ef3e4f35, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1001 &1313173313 --- !u!1001 &1313173313
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

Loading…
Cancel
Save