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Renamed Fsr2Controller to Fsr2ImageEffect, to make its purpose more clear.

This is "only" a classic OnRenderImage effect, made to run as the final pass and to output directly to the backbuffer.
mac-autoexp
Nico de Poel 3 years ago
parent
commit
05142da9ad
  1. 2
      Assets/Scripts/Fsr2ImageEffect.cs
  2. 0
      Assets/Scripts/Fsr2ImageEffect.cs.meta

2
Assets/Scripts/Fsr2Controller.cs → Assets/Scripts/Fsr2ImageEffect.cs

@ -11,7 +11,7 @@ namespace FidelityFX
/// This component also exposes various FSR2 parameters to the Unity inspector. /// This component also exposes various FSR2 parameters to the Unity inspector.
/// </summary> /// </summary>
[RequireComponent(typeof(Camera))] [RequireComponent(typeof(Camera))]
public class Fsr2Controller : MonoBehaviour
public class Fsr2ImageEffect : MonoBehaviour
{ {
public Fsr2.QualityMode qualityMode = Fsr2.QualityMode.Quality; public Fsr2.QualityMode qualityMode = Fsr2.QualityMode.Quality;

0
Assets/Scripts/Fsr2Controller.cs.meta → Assets/Scripts/Fsr2ImageEffect.cs.meta

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