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Fixed aspect ratio for dual-viewport setups

master
Nico de Poel 2 years ago
parent
commit
68ea8d2f14
  1. 2
      Assets/Scripts/Fsr2ImageEffect.cs

2
Assets/Scripts/Fsr2ImageEffect.cs

@ -299,7 +299,7 @@ namespace FidelityFX
if (_helper == null || !_helper.enabled)
{
// Render to a smaller portion of the screen by manipulating the camera's viewport rect
_renderCamera.aspect = (_displaySize.x * _originalRect.width) / (_displaySize.y * _originalRect.height);
_renderCamera.aspect = (float)_displaySize.x / _displaySize.y;
_renderCamera.rect = new Rect(0, 0, _originalRect.width * _maxRenderSize.x / _renderCamera.pixelWidth, _originalRect.height * _maxRenderSize.y / _renderCamera.pixelHeight);
}

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