@ -243,7 +243,20 @@ typedef min16int4 FfxInt16x4;
/ / # define FFX_HALF ( 1 )
/ / # define FFX_HLSL_6_2 ( 1 )
# if FFX_HALF
# if SHADER_API_PSSL
# define FFX_MIN16_SCALAR( TypeName, BaseComponentType ) typedef BaseComponentType TypeName;
# define FFX_MIN16_VECTOR( TypeName, BaseComponentType, COL ) typedef BaseComponentType##COL TypeName;
# define FFX_MIN16_MATRIX( TypeName, BaseComponentType, ROW, COL ) typedef BaseComponentType##ROW##x##COL TypeName;
# define FFX_16BIT_SCALAR( TypeName, BaseComponentType ) typedef BaseComponentType TypeName;
# define FFX_16BIT_VECTOR( TypeName, BaseComponentType, COL ) typedef BaseComponentType##COL TypeName;
# define FFX_16BIT_MATRIX( TypeName, BaseComponentType, ROW, COL ) typedef BaseComponentType##ROW##x##COL TypeName;
# define unorm
# define globallycoherent global_memory
# elif FFX_HALF
# if FFX_HLSL_6_2
@ -267,19 +280,6 @@ typedef min16int4 FfxInt16x4;
# endif / / FFX_HLSL_6_2
# elif SHADER_API_PSSL
# define FFX_MIN16_SCALAR( TypeName, BaseComponentType ) typedef BaseComponentType TypeName;
# define FFX_MIN16_VECTOR( TypeName, BaseComponentType, COL ) typedef BaseComponentType##COL TypeName;
# define FFX_MIN16_MATRIX( TypeName, BaseComponentType, ROW, COL ) typedef BaseComponentType##ROW##x##COL TypeName;
# define FFX_16BIT_SCALAR( TypeName, BaseComponentType ) typedef BaseComponentType TypeName;
# define FFX_16BIT_VECTOR( TypeName, BaseComponentType, COL ) typedef BaseComponentType##COL TypeName;
# define FFX_16BIT_MATRIX( TypeName, BaseComponentType, ROW, COL ) typedef BaseComponentType##ROW##x##COL TypeName;
# define unorm
# define globallycoherent global_memory
# else / / FFX_HALF
# define FFX_MIN16_SCALAR( TypeName, BaseComponentType ) typedef BaseComponentType TypeName;