FSR2 tests in Unity based on built-in render pipeline
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Nico de Poel 6c024407cb Defined all of the resources needed for FSR 3.1, left the old stuff intact for now so it still compiles. 2 years ago
..
fsr3upscaler Readded type definitions for Unity HDRP and/or PSSL support. 2 years ago
ffx_fsr3upscaler_accumulate_pass.hlsl First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_accumulate_pass.hlsl.meta Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_autogen_reactive_pass.hlsl First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_autogen_reactive_pass.hlsl.meta Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_debug_view_pass.hlsl First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_debug_view_pass.hlsl.meta First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_luma_instability_pass.hlsl First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_luma_instability_pass.hlsl.meta First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_luma_pyramid_pass.hlsl First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_luma_pyramid_pass.hlsl.meta First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_prepare_inputs_pass.hlsl First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_prepare_inputs_pass.hlsl.meta First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_prepare_reactivity_pass.hlsl First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_prepare_reactivity_pass.hlsl.meta First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_rcas_pass.hlsl First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_rcas_pass.hlsl.meta Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
ffx_fsr3upscaler_shading_change_pass.hlsl First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_shading_change_pass.hlsl.meta First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_shading_change_pyramid_pass.hlsl First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_shading_change_pyramid_pass.hlsl.meta First import of new FSR 3.1 shader sources. Does not compile yet. 2 years ago
ffx_fsr3upscaler_tcr_autogen_pass.hlsl Fixes for TCR auto-gen pass 2 years ago
ffx_fsr3upscaler_tcr_autogen_pass.hlsl.meta Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago
fsr3upscaler.meta Moved shaders from Resources to a regular Shaders folder, discouraging the use of always-included Resources for non-trivial assets. 2 years ago