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FSR2 tests in Unity based on built-in render pipeline
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129 Commits
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100 MiB
C 74.4%
C# 19.2%
HLSL 4.5%
C++ 1.8%
 
 
 
 
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FSRTestBuiltin/Assets
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Nico de Poel b190b2993c
Suppress a few common but harmless warnings in FFX's HLSL code.
This way we don't have to modify the FSR2 shaders to get rid of these warnings.
3 years ago
..
ExampleAssets Added example assets 3 years ago
Resources Suppress a few common but harmless warnings in FFX's HLSL code. 3 years ago
Scenes Added ambient occlusion and color grading effects for testing purposes. 3 years ago
Scripts Set default scale value to 0.5 as that seems to work better in multiple contexts 3 years ago
ExampleAssets.meta Added example assets 3 years ago
Materials.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Resources.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scenes.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
Scripts.meta First import of Unity FSR2 test project on built-in render pipeline: 3 years ago
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