FSR2 tests in Unity based on built-in render pipeline
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Nico de Poel cd414d75f1 Register aliasable UAV resources globally, before and after scheduling shader dispatches, so that all compute shaders can make use of them but without requiring a whole lot of additional resource management code. 3 years ago
..
ffx_common_types.h Tweaks to make the FSR2 shaders compile on PS4/5 platforms. 3 years ago
ffx_common_types.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_core.h Updated shader sources to FSR 2.2 3 years ago
ffx_core.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_core_cpu.h Updated shader sources to FSR 2.2 3 years ago
ffx_core_cpu.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_core_glsl.h Updated shader sources to FSR 2.2 3 years ago
ffx_core_glsl.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_core_gpu_common.h Updated shader sources to FSR 2.2 3 years ago
ffx_core_gpu_common.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_core_gpu_common_half.h Updated shader sources to FSR 2.2 3 years ago
ffx_core_gpu_common_half.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_core_hlsl.h Updated shader sources to FSR 2.2 3 years ago
ffx_core_hlsl.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_core_portability.h Updated shader sources to FSR 2.2 3 years ago
ffx_core_portability.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr1.h Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr1.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_accumulate.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_accumulate.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_accumulate_pass.glsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_accumulate_pass.glsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_accumulate_pass.hlsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_accumulate_pass.hlsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_autogen_reactive_pass.glsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_autogen_reactive_pass.glsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_autogen_reactive_pass.hlsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_autogen_reactive_pass.hlsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_callbacks_glsl.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_callbacks_glsl.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_callbacks_hlsl.h Fixed a couple of issues in the FSR 2.2 shader sources 3 years ago
ffx_fsr2_callbacks_hlsl.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_common.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_common.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_compute_luminance_pyramid.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_compute_luminance_pyramid.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_compute_luminance_pyramid_pass.glsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_compute_luminance_pyramid_pass.glsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_compute_luminance_pyramid_pass.hlsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_compute_luminance_pyramid_pass.hlsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_depth_clip.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_depth_clip.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_depth_clip_pass.glsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_depth_clip_pass.glsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_depth_clip_pass.hlsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_depth_clip_pass.hlsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_lock.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_lock.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_lock_pass.glsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_lock_pass.glsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_lock_pass.hlsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_lock_pass.hlsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_postprocess_lock_status.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_postprocess_lock_status.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_prepare_input_color.h Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_prepare_input_color.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_prepare_input_color_pass.glsl Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_prepare_input_color_pass.glsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_prepare_input_color_pass.hlsl Fixed a couple of issues in the FSR 2.2 shader sources 3 years ago
ffx_fsr2_prepare_input_color_pass.hlsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_rcas.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_rcas.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_rcas_pass.glsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_rcas_pass.glsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_rcas_pass.hlsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_rcas_pass.hlsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_reconstruct_dilated_velocity_and_previous_depth.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_reconstruct_dilated_velocity_and_previous_depth.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_reconstruct_previous_depth_pass.glsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_reconstruct_previous_depth_pass.glsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_reconstruct_previous_depth_pass.hlsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_reconstruct_previous_depth_pass.hlsl.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_reproject.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_reproject.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_resources.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_resources.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_sample.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_sample.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_fsr2_tcr_autogen.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_tcr_autogen.h.meta Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_tcr_autogen_pass.glsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_tcr_autogen_pass.glsl.meta Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_tcr_autogen_pass.hlsl Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_tcr_autogen_pass.hlsl.meta Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_upsample.h Updated shader sources to FSR 2.2 3 years ago
ffx_fsr2_upsample.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago
ffx_spd.h Updated shader sources to FSR 2.2 3 years ago
ffx_spd.h.meta Reorganized shader files: FSR2 shaders are now copied directly into the project without alterations, Unity wrappers are located in an FSR2 folder. 3 years ago