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Renamed FSR 2.2 to 2.3 because that's what it's called now apparently

dec2024update
Nico de Poel 1 year ago
parent
commit
2afedcb836
  1. 2
      Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling.cs

2
Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling.cs

@ -13,7 +13,7 @@ namespace UnityEngine.Rendering.PostProcessing
public enum UpscalerType
{
[InspectorName("FidelityFX Super Resolution 2.2 (FSR2)")] FSR2,
[InspectorName("FidelityFX Super Resolution 2.3 (FSR2)")] FSR2,
[InspectorName("FidelityFX Super Resolution 3.1 (FSR3)")] FSR3,
}

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