@ -339,7 +339,7 @@ MonoBehaviour:
m_Bits: 64
stopNaNPropagation: 0
finalBlitToCameraTarget: 1
antialiasingMode: 0
antialiasingMode: 4
temporalAntialiasing:
jitterSpread: 0.75
sharpness: 0.25
@ -291,6 +291,7 @@ namespace UnityEngine.Rendering.PostProcessing
public bool IsSuperResolutionActive()
{
return antialiasing == PostProcessLayer.Antialiasing.SuperResolution
&& Application.isPlaying
&& !isSceneView
&& superResolution.IsSupported();
}