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169 Commits
12 Branches
0 Tags
135 MiB
Branch: asr-console
armasr
asr-console
dec2024update
fsr2
fsr3
fsr3.1
master
may2025update
multi-scaler
pssr
sgsr2_fs
stable
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'asr-console'
${ noResults }
Commit Graph

14 Commits (asr-console)

Author SHA1 Message Date
Nico de Poel 582cd80713 Took FSR3 code and shaders out of the PPV2 package and replaced it with an FSR3 package reference
2 years ago
Nico de Poel 63d46a6c8e Imported FSR 3.1 implementation
2 years ago
Nico de Poel c66ab6136d Applied correct macros to input and output texture definitions for HDRP support
2 years ago
Nico de Poel a6b7b7235e Prevent Unity from treating shader include headers as native plugin code
2 years ago
Nico de Poel d1f207d691 Removed empty parantheses from macro definition, as it breaks the Unity 2020.1 shader compiler.
2 years ago
Nico de Poel c71e487b15 Updated SuperResolution shaders and code to FSR3
2 years ago
Nico de Poel f399aaee4f Upgraded to PPV2 version 3.4.0 with WebGPU support and several bug fixes
2 years ago
Nico de Poel 0b7ae8ac05 Disable plugin importer settings on all FSR2 header include files
3 years ago
Nico de Poel 7ba0dc48dc Updated shaders to FSR 2.2.1
3 years ago
Nico de Poel 9b140d20a3 Updated PPV2 code to version 3.3.0
3 years ago
Nico de Poel 6ecfb65943 Imported FSR2 shaders and core classes
3 years ago
Nico de Poel 94d604ab6c Initial commit with clean version of PPV2 v3.2.2
3 years ago
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