Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 3293533bf9 Minor: print the ASR variant to the log when creating the context, makes for easier readback of the log 10 months ago
Assets Additional debug output 1 year ago
Packages Minor: print the ASR variant to the log when creating the context, makes for easier readback of the log 10 months ago
ProjectSettings Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values 1 year ago
.gitignore Initial commit with clean version of PPV2 v3.2.2 3 years ago
.gitmodules Took FSR3 code and shaders out of the PPV2 package and replaced it with an FSR3 package reference 2 years ago