Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 076155a916 Updated to FSR 3.1.4 and backported a couple of previous PPV2 fixes 11 months ago
Assets Renamed "upscaling" field back to "superResolution" so as not to unnecessarily break API compatibility, and removed references to non-FSR upscaling techniques 1 year ago
Packages Updated to FSR 3.1.4 and backported a couple of previous PPV2 fixes 11 months ago
ProjectSettings Upgraded project to Unity 2022.3.47f1, enabled Trinity support and set up some initial resolution values 1 year ago
.gitignore Updated gitignore to filter out some more stuff 11 months ago
.gitmodules Took FSR3 code and shaders out of the PPV2 package and replaced it with an FSR3 package reference 2 years ago