Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 0bbf0de336 Initialize PSSR plugin once in class constructor and don't bother cleaning up, since we can reuse the same shared resources for the duration of the application's lifetime. 1 year ago
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Shaders Added PoC SGSR2 upscaler 1 year ago
SGSR2.cs Added PoC SGSR2 upscaler 1 year ago
SGSR2.cs.meta Added PoC SGSR2 upscaler 1 year ago
Shaders.meta Added PoC SGSR2 upscaler 1 year ago