Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 1222d236f5 Fixed dynamic resolution scaling: 10 months ago
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Runtime Added a few missing "in" keywords 10 months ago
Shaders Fixed dynamic resolution scaling: 10 months ago
Runtime.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
Shaders.meta Imported ARM ASR shader code for HLSL without any modifications 11 months ago