Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 1dc6216750 Simplified platform wave operation support check 10 months ago
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Runtime Added a few missing "in" keywords 10 months ago
Shaders Simplified platform wave operation support check 10 months ago
Runtime.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
Shaders.meta Imported ARM ASR shader code for HLSL without any modifications 11 months ago