Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 1dc6216750 Simplified platform wave operation support check 10 months ago
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Asr.cs Removed the old license text from the C# source files 10 months ago
Asr.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrAssets.cs Removed the old license text from the C# source files 10 months ago
AsrAssets.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrCallbacks.cs Removed the old license text from the C# source files 10 months ago
AsrCallbacks.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrContext.cs Force enable FP16 shader code path, and redefine FFXM_HALF with a truthy value 10 months ago
AsrContext.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrKeywords.cs Added keywords for balanced/performance presets and GLES support 11 months ago
AsrKeywords.cs.meta Made all the ASR shader keywords global and encapsulated all of the keyword management into a separate class, which will enable and disable keywords globally based on the initialization flags and dispatch parameters. 11 months ago
AsrPass.cs Added a few missing "in" keywords 10 months ago
AsrPass.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrResources.cs Removed the old license text from the C# source files 10 months ago
AsrResources.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
AsrShaderIDs.cs Removed the old license text from the C# source files 10 months ago
AsrShaderIDs.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
ResourceView.cs Removed the old license text from the C# source files 10 months ago
ResourceView.cs.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago