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Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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140 Commits
12 Branches
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135 MiB
C# 100%
 
Tree: 3ef31fac65
armasr
asr-console
dec2024update
fsr2
fsr3
fsr3.1
master
may2025update
multi-scaler
pssr
sgsr2_fs
stable
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FSRTestPPV2/Packages/com.unity.postprocessing@3.2.2/PostProcessing/Runtime/Effects/Upscaling/ASR
History
Nico de Poel 3ef31fac65
Some cleanup and minor fixes
11 months ago
..
Runtime Some cleanup and minor fixes 11 months ago
Shaders Made all the ASR shader keywords global and encapsulated all of the keyword management into a separate class, which will enable and disable keywords globally based on the initialization flags and dispatch parameters. 11 months ago
Runtime.meta Added ASR runtime source files, as a copy of the FSR2 sources, with a bunch of renaming and stripped of some parts that we know we're not going to need. 11 months ago
Shaders.meta Imported ARM ASR shader code for HLSL without any modifications 11 months ago
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