Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 415154ff54 - Separated FSR3 shader aggregate from the scriptable object, so that they can be embedded directly inside PostProcessResources 2 years ago
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com.unity.postprocessing@3.2.2 - Separated FSR3 shader aggregate from the scriptable object, so that they can be embedded directly inside PostProcessResources 2 years ago
com.unity.postprocessing@3.2.2.zip Initial commit with clean version of PPV2 v3.2.2 3 years ago
manifest.json Set up the project for testing various standalone builds 3 years ago
packages-lock.json Set up the project for testing various standalone builds 3 years ago