Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 415154ff54 - Separated FSR3 shader aggregate from the scriptable object, so that they can be embedded directly inside PostProcessResources 2 years ago
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PostProcessingRuntimeTests.cs Initial commit with clean version of PPV2 v3.2.2 3 years ago
PostProcessingRuntimeTests.cs.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Unity.Postprocessing.Runtime.Tests.asmdef Initial commit with clean version of PPV2 v3.2.2 3 years ago
Unity.Postprocessing.Runtime.Tests.asmdef.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago