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Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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23 Commits
12 Branches
0 Tags
135 MiB
C# 100%
 
Tree: 489b8571d2
armasr
asr-console
dec2024update
fsr2
fsr3
fsr3.1
master
may2025update
multi-scaler
pssr
sgsr2_fs
stable
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FSRTestPPV2/Assets
History
Nico de Poel 489b8571d2
Reset camera viewport in OnRenderImage when we're not blitting directly to the camera target. This fixes some potential issues with other systems that are affected by when/where the camera viewport is modified.
3 years ago
..
ExampleAssets Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scenes Don't use FSR2 when in edit mode 3 years ago
Scripts Added motion blur to the post-process profile, along with a script to test camera movement 3 years ago
ExampleAssets.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scenes.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago
Scripts.meta Added motion blur to the post-process profile, along with a script to test camera movement 3 years ago
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