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AmbientOcclusion.cs
Updated PPV2 code to version 3.3.0
3 years ago
AmbientOcclusion.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
AutoExposure.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
AutoExposure.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Bloom.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Bloom.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ChromaticAberration.cs
Updated PPV2 code to version 3.3.0
3 years ago
ChromaticAberration.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ColorGrading.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ColorGrading.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
DepthOfField.cs
Set a default motion blending value on depth-of-field when FSR is active. Reduces jittering artifacts on DoF blur.
3 years ago
DepthOfField.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Dithering.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Dithering.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
FastApproximateAntialiasing.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
FastApproximateAntialiasing.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Fog.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Fog.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Grain.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Grain.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
LensDistortion.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
LensDistortion.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
MotionBlur.cs
Updated PPV2 code to version 3.3.0
3 years ago
MotionBlur.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
MultiScaleVO.cs
Updated PPV2 code to version 3.3.0
3 years ago
MultiScaleVO.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ScalableAO.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ScalableAO.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ScreenSpaceReflections.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
ScreenSpaceReflections.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
SubpixelMorphologicalAntialiasing.cs
Updated PPV2 code to version 3.3.0
3 years ago
SubpixelMorphologicalAntialiasing.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
SuperResolution.cs
Refactored opaque-only color texture to be provided as a property, instead of as a function argument. This keeps the Render() method in line with all of the other effects.
3 years ago
SuperResolution.cs.meta
Initial integration of FSR2 into the post-processing pipeline, as just an alternative to the standard TAA option. No upscaling yet.
3 years ago
TemporalAntialiasing.cs
Updated PPV2 code to version 3.3.0
3 years ago
TemporalAntialiasing.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Vignette.cs
Initial commit with clean version of PPV2 v3.2.2
3 years ago
Vignette.cs.meta
Initial commit with clean version of PPV2 v3.2.2
3 years ago