Development repository for FSR2 integration into Unity Post-Processing Stack V2.
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Nico de Poel 82734c7606 Went over all the shader inputs and output and implemented them. Realized that some fragment shaders use UAVs with random write, is that even possible in Unity? 11 months ago
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Main Camera Profile.asset Added script for debug display and input 3 years ago
Main Camera Profile.asset.meta Initial commit with clean version of PPV2 v3.2.2 3 years ago